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Most of the light and medium armor tops out at around 20 points of enchantment. Okay, where do I find a Daedric Dai-Katana? TIPS - You simply use up the charges in an item. Intelligence improves enchanting, but not because it's the governing attribute for the Enchant skill -- that's just a coincidence. If you want to make constant effect enchantments, 100 just won't cut it. I kind of like 10x capacity. Even the Heavy Armor pauldrons seem to only go up to 7 points at max! In general, vanilla clothing enchant values are pretty consistent and logical, and are not unbalanced. Some people consider it cheating, but it's really the only way to make constant effect enchantments without paying someone a few hundred thousand gold. New comments cannot be posted and votes cannot be cast. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. The there's one I use that places a multiplier on all item's enchant capacity. But damage and Soul-Trap (2 seconds will work) on the sword and kill everything with it. If so, that's definitely something interesting to consider, and raises a question: Do the extra enchant points (80 on the sword vs. 90 on the staff, according to UESP) make up for the difference in damage (1-43 on the sword vs. 3-16 on the staff) if you're making a cast on strike enchantment? You can choose between several modifiers, I think 1.5x is the lowest and 10x is the highest. See articles for details. - Enchant skill only offers a significant decrease in item charge use at higher levels. If you want a less absurd work around, all of the Daedric items have enough enchant capacity to put a Feather or Strength enchant on them rendering them effectively weightless. The construction set uses these values times ten for increased precision. Find " daedric spear ", double click it and edit the enchant value. Best Enchantments for armor - posted in Morrowind Discussion: I'm looking for the best list of enchantments i could use and the armor to use them on to make the ultimate set of armor for morrowind, money is not a problem and neither are souls (azura's star + summon golden saint works very well). New comments cannot be posted and votes cannot be cast. Enchant will level 50 times faster, however, if you use soul gems to recharge items. This is the fastest way to get your skill to 100 without the drain-skill-training-exploit. Press question mark to learn the rest of the keyboard shortcuts. Adjusts the enchant capacities of weapons, armor and clothing for balance and consistency. Can anyone confirm the accuracy of the enchantment success rates on uesp.net? Pick an item with a large charge capacity that burns its charge very quickly, like the Staff of Magnus. (Pickpocket skill tree) Unhindered makes your worn light armor weightless. Create Magic Item: +5.0. The enchant value in the construction set is 10 times as much as what appears in the game so if you want an in-game enchant value of 500 then you need to set the value in the construction set to 5000. Ooh I like the customizability of that! Enchanting in Morrowind is more about being able to cast a super-jump spell at any moment bc your boots have that enchantment. Increase: Recharge Item: +5.0. Spells can be purchased from merchants, or occasionally learned during quests. Use Magic Item: +0.1. In general, vanilla clothing enchant values are pretty consistent and logical, and are not unbalanced. And is it really necessary to have one? an Amulet of Recall at 5 Enchant uses 18 Charge, and at 100 Enchant uses 2 Charge]. Main article: Skills (Morrowind) Enchant is a skill in The Elder Scrolls III: Morrowind that determines the player's effectiveness at Enchanting items. Wow, 15 years of playing morrowind and I learn something new. * A massive cleanup of the archive. In Morrowind, ->is used in place of the period used in its successors: 1. Prior to retaining the services of a spellmaker to create a custom spell, the Nerevarine must first learn a spell consisting of a desired magical effect. Only the client's known effects can be used to create a spell. Find any trainer that does enchant training to any level, cast that on yourself and talk to the trainer before it wears off.

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